![]() ![]() Night Shift has a heavy emphasis on stealth to avoid the security guards raising the alarm. As an example in Double Cross you can travel through a hidden vent to get around the unsuspecting Yakuza and take them out one by one silently. While going in guns blazing is often the easiest route utilizing stealth will usually grant more mission points towards end level awards. ![]() Even the simplest mission often has more than one way to complete your objectives. The mission variety is possibly the game’s greatest strength. The huge variety in weapons is a joy to use as the controls are easy to master. While you are given the necessary tools for each job some can find hidden items or perform Bond actions in set areas. There is a greater variety in gadgets this time around as well as a more stealth. Objectives evolve as you progress with each mission usually comprising multiple parts. Each mission sets you up with specific mission objectives, be it infiltrating a party stealthily or photographing key elements. Those familiar with Agent Under Fire will be able to jump right in. It doesn’t hurt that it has Pierce Brosnan’s digital likeness as well as a bevy of beautiful femme fatales to lend it an air of authenticity. You will recognize set piece moments here and there and while it is derivative the story is very enjoyable. While the story is original it takes bits and pieces from the best Bond films. Nightfire follows Bond as he attempts to thwart corrupt businessman Raphael Drake from stealing a new missile guidance system and using it to destroy the world. The sequel 007: Nightfire is an excellent follow-up with a better story, more gadgets, and action and continued the streak Electronic Arts were on with the license. Agent Under Fire was a pretty good original story that hit the right notes but leaned less on the secret agent part of the equation for more action. For the purposes of this review we will ignore 007 Racing. While the few side-scrolling action games for previous systems were middling at best for the most part his 3d adventures have been excellent. Goldeneye: 007 for Nintendo 64 presented a sea change in how the James Bond license would be handled going forward. M informed Bond that astronomers around the globe were reporting "unexpected meteor showers" (which were actually the debris of the now-destroyed Platform).Developer: Eurocom Publisher EA Games Released: NovemGenre: FPS Platform: PS2, GameCube, Xbox Bond shot and killed Drake himself only seconds before fleeing in an escape pod, as the Platform went up in flames. The Phoenix operatives had then activated the Platform's eight nuclear weapons, preparing to launch them, presumably in an effort to cripple the world's most powerful governments.īond successfully sent all eight missiles off course, saving millions of lives, and caused the Platform to enter an emergency state of self-destruction. Just hours before, Drake's Phoenix agents, in astronaut regalia, had overtaken the Platform, easily murdering the Platform's staff with specially-made Laser Rifles. Near the end of Rafael Drake's Nightfire operation, James Bond reached the platform. government sometime by the early 2000s, orbiting the Earth and equipped with a small but powerful arsenal of nuclear missiles. The United States Space Defence Platform was an armed military space station built by the U.S.
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